Japan

Mitsuro Fujimoto is an award-winning manga artist in Japan who has been working in the industry since 1989.

After winning the Manga Award from Kasakura Publishing’s magazine Amazing Comics, Mitsurou Fujimoto made her debut as a pro manga artist in 1989. Enjoying SF, fantasy and manga about the occult, Mitsurou Fujimoto began her career creating manga that incorporated a cryptic, mystic atmosphere. Currently, her work spreads across many genres including shojo and BL (yaoi) manga, fantasy, gag manga (humorous), comic strips as well as illustration. She has published frequently in the past under other pen names including Sennin and Setsuna Hayashishita.

LEVEL-5 is a game software development company located in Fukuoka, Japan.President: Akihiro Hino

Established in 1998, LEVEL-5 took the world by storm with their first title Dark Cloud (2000). A blockbuster debut with over one million copies sold in Japan and worldwide, LEVEL-5 games began producing hit after hit including titles such as Dark Chronicle (2002) and Dragon Quest VIII (2004). With such a powerful repertoire, it is no mystery why this company is known by all gamers around the world.

01/12/2008

Case study: Cintiq 21UX: The Video Game Designer's New Addiction

(Fine Art and Illustration, Game Design, Japan)

All the beauty of freehand illustration & vastly improved work efficiency. One of the first video game developers to use pen tablets, LEVEL-5 has made Interactive Pen Displays standard on their development environment.

09/09/2008

Case study: Daihatsu cars designed with Intuos3

(Industrial Design, Japan)

Working digitally means working faster, producing more designs and renderings in the same time frame.

President, ZOU STUDIO, Inc.; CG artist

In addition to CG and Web productions in Japan, Ms. Eguchi teaches not only at Tokyo Zokei University but in other institutions such as Toei Animation Laboratory. She is also author of many CG teaching material, such as Shade Easy Recipes and Shade Book for Super Beginners that enable use even by 3D CG beginners. She is also active in CG workshops for disabled persons and children.
www.zoustudio.com/kyoko/

Meiji Pharmaceutical University in Tokyo, Japan

Pushed for the introduction of the EduCanvas system and currently plays a central role in the creation of a database of digitized lectures.
2-522-1 Noshio, Kiyose-shi, Tokyo, 204-8588 Japan
http://www.my-pharm.ac.jp/~joho/English/index.htm

22/08/2007

Case study: Toyama Medical and Pharmaceutical University Hospital

(Electronic Medical Records Systems, Japan)

Wacom's interactive pen displays filled a weakness in the electronic patient record system and became the key to the system installation.

12/12/2006

Case study: Award winning Japanese Manga Artist Talks About Wacom Intuos3

(Manga and Comics, Japan)

Mitsuro Fujimoto is an award-winning manga artist in Japan who has been working in the industry since 1989. We were fortunate to have the opportunity to speak with her regarding her experience with the Intuos3. Here is what she had to say.

08/12/2006

Case study: Primary school students skillfully create professional looking newspapers

(Digital Classroom: Presentation Devices, Lecture Systems, Primary Education, Japan)

Location: Asahi East Primary School (Kashiwa City, Chiba Prefecture, Japan)

18/10/2005

Case study: Improving Classroom Lectures with Technology

(Digital Classroom: Presentation Devices, Lecture Systems, Healthcare, Universities, Japan)

University's dramatic rise to 1st place in the National License Exam for Pharmacists

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